Yeoria

Yeoria is a small-medium country in northwestern Feryngia, in 2A 3214 a succession crisis there expanded beyond its borders to spark the events of Fire Emblem: the Fifth Generation.

Region: Northwestern Nations
Emblem: The symbol of the House of Yeor: a white osprey beneath a crown of stars on a blue field.
Capital: Yeor, a small island off the southeastern coast. Population roughly 35,000.
Largest City: Yeor, populous due to its status as the capital and a hub of sea-trade as well as its safety from any sort of mainland conflict. Population roughly 35,000.
Other Large Cities: Few, Yeoria’s land is not very prosperous and its people are scattered across scores of smallish fiefdoms rather than being organized in a few population centers. Ikrir in the northeast is fairly large though, as is Grenfeld. While the south has marginally better land and therefore more people, the cities tend to be smaller as the need for defense is less.
Demonym: Yeorman
Currency: Silver North-Ring. This is a very small loop of silver (roughly 2 inches in circumference). They are generally carried on strings grouped into tens by small, easily untied knots.
Government: Feudal Monarchy led by the House of Yeor. Yeoria was unified out of a slew of petty kingdoms not unlike those of the Northern Principalities only a few hundred years ago in 2A 3049 when the king of Yeor, King Dinmerfin of Yeor managed to subdue a critical mass of nearby princes and live long enough to establish a firm hold and a clear process of succession. The former petty kings continued on as the nobles and administrators of Yeoria and ocassionally met as the Akt to confirm successions or formally approve important royal decisions. King Treferdin of Yeoria was the most recent ruler but died of old age in 2A 3213; his youngest and only surviving son, Prince Rinvolin of Yeoria, is now the rightful heir to the throne.
Population: Roughly 6,000,000. serfdom was abolished by King Treferdin even before the country was formally established as a way to secure the loyalty of the common people.
Area: Roughly 200,000 square miles.
Geographical Features: Consists largely of indigent farms built in cleared boreal forests, though the woodlands themselves persist in the east and north along the Minalin Mountains and in other sparsely settled places. There are a few fair sized islands off the southern and eastern coasts, one of which holds the capital, Yeor. These islands are rather similar to the mainland in terrain. Though innumerable smallish streams flow from the Minalins to the coast, few of these form into rivers of any size or importance to the country as a whole.
Borders: The Sea of Rove to the south, Eversever Ocean to the west, a dangerously open border with menacing Peruvia to the southeast, the Minalin mountains along the frontier with generally friendly or indifferent Snorivia to most of the east, and parts of the Minalins and Miffin Bay along the boundaries of Miffin and the other intermittently hostile and warlike Northern Principalities.
Military: Each of the many dukes is to provide soldiers to the royal army as well as be able to maintain his own borders but most are not allowed to have more than 500 personal soldiers. In practice, as of the time of King Treferdin’s death the king maintains a professional army of only 5,000 regulars but this can be greatly swelled in times of need by the various militias when they are mustered. The northern duchies tend to be individually more militarized than the southern ones to deal with haphazard border raids, but the greatest overall military presence is along the difficult to defend border with Peruvia. Notable military units include the League of Akaldin.
Noteworthily, the king of Yeoria does not have complete control over even his own soldiers other than his personal guard, the Ospreys. He is not permitted to order them to attack or make any other hostile action toward another country without a declaration of war from the Akt.
History: No part of Yeoria was ever in the Frysolythian Empire. From time immemorial, perhaps going back even to the First Age, Yeoria had been like the Northern Principalities, disorganized and weak. It had no central government of any real sort, other than loose confederations of petty rulers and the occasional "success story’’ of one prince or other managing to take over a few of his neighbors and set up a “kingdom” that lasted a few decades until one of his sons lost it. Everything changed in 2A 3049 when the prince of Yeor who would be known as Dinmerfin of Yeoria built the largest kingdom to date in the region. More importantly, he lived on for nearly half a century, spending his time consolidating rather than expanding his realm. He took care to weaken but incorporate the rulers of the old principalities into his regime, letting them keep their heads and some privileges if they were loyal. Rumors that the Harjakt had anything to do with this success are officially said to be groundless of course. Just as importantly, he carefully groomed his son King Twemornir of Yeoria to succeed the throne and keep it. This established a precedent that kept the kings strong and the country relatively stable for more than 150 years. Northwestern military prowess combined with a united front kept the borders secure against the petty kings of the north and the fledgling empire of Peruvia to the east during this time as well. However, of late some of the nobles of northern Yeoria have begun to chafe under the restrictions laid upon them and treasonously scheme to establish themselves as independent princes, while Peruvia no longer has the Frysolythian Empire to contend with and now eyes Yeoria hungrily. It is an inopportune moment for old King Treferdin to die.

Yeoria

Fire Emblem: The Age of Legend matthartman42 matthartman42