Second Age

Second Age

The modern era, the time after the Age of Legend ended. The time of the Fourth Generation. Spanning several millennia so far, it is a much more historically quantifiable age than the one before (after its first few centuries). Its beginning was decided by historians in the now lost city of Magrath, a major center of the First Age world when they became convinced that there were no longer any survivors of the First Generations in Fomorti. In retrospect there may still have been a few elsewhere for a little while longer.

Historians often tend to divide this long age into 3 distinct periods, the last of which is still ongoing:

  1. The Time of Sorrow- Lasting roughly 700 years, more or less depending on which important event is said to mark its end. This is commonly portrayed as a period of confusion, collapse, and decay. A dark age in which the learnings and achievements of the First Generations were lost or ruined by their unworthy successors, panicked to have lost their guides and leaders. Like all but the end of the First Age, it is often hard to date specific events in this time period. According to the churches of Fundin this time came to an end with their advent as a relatively united movement. Many others have their own claims as to what should mark the end however, such as the founding of the ancestors of their country. According to many followers of Fundin, the world still has not recovered fully from this catastrophe (except in population) and never can because the Fourth Generation can never compare to the achievements and glory of even the Third.
  1. The second and longest period is one of organization and unification stretching from the end of the Time of Sorrow to somewhere in the 2A 2600s-2800s. This era is marked by a general pattern of the small city-states and rural sprawls of farmland and wilderness being re-civilized and united into larger and larger countries and empires that war with and conquer one another. For example, Greater Snorivia is established out of a fairly desolate area of the Northwestern Nations and grows into a relatively successful and powerful country. Other such cases include Savlan gradually subjugating its neighbors and growing into the enormous but cruel Savlan Empire, Serpenvir dominating its small region, and the Frysolythian Empire forming and expanding out of a small core of city-states. Possible ending events of this period include 2A 2679 when the Frysolythians were in such dire financial straits that they allowed a governor to buy his province, the establishment of the Koran Free Cities in 2A 2758 demonstrating that no one power can hold the Koran Basin entirely anymore, Satran Pirhan the Great of Peruvia dismembering Greater Snorivia during the Third Peruvian-Snorivian War in 2A 2766 and thereby crippling the last unbroken of the great states of the era, and the War of the Uncles forcing the Frysolythian Empire to cede most of its territories in the 2A 2820s.
  1. Regardless of where it begins, the third period continues through the present day. It is often said to be a time of collapse and disintegration in which all the above and more happened, once again fracturing many of the large nations into warring cities.

Some historians dispute this whole idea of such general trends of unification or collapse however, pointing to counter-examples like the formation of Yeoria as recently as 2A 3049 or the civil wars and constant pressures to collapse facing the Savlan Empire in the 2A 1300s. In their eyes, the notion of continent-wide patterns of any sort may well be flawed and it is best to examine historical events on a case-by-case basis.

Dates from the First Age are again rather hazy until rather close to 1A 900 or 1000 or so when historians began to appear in numbers, but even then much is uncertain. Years of the Second Age are preceded by 2A for 2nd Age to distinguish them from First Age dates that begin 1A.

Second Age

Fire Emblem: The Age of Legend matthartman42 matthartman42