Tag: Rules

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  • Rules and System

    Fire Emblem: The Age of Legend will consist of an at least somewhat predetermined series of battles, probably played at a rate of 2-3 per session, broken up in between by narration and roleplaying between the various characters to develop them and advance …

  • Character Creation

    The very first thing to do to make a new character is of course to come up with a concept of who they are from name to description to what country they come from and so on. After that, print out a "Character Sheet":http://www.scribd.com/doc/102570809? …

  • Staves

    Staves are otherwise ordinary wooden rods which have been [[Imbuing | imbued]] with [[Aegir | Aegir]] in such a way that it can only be used for one intended purpose. Other objects could be and are used, but staves are common because they are portable and …

  • Light Magic

    Light magic is the newest, easiest to use, and most forgiving of mistakes of the three normally wielded sorts of magic. [[Fundin | commonly held]] to stem from [[:skaihalth | Skaihalth's]] power[[Aegir]] after she was awed or coerced by [[:sekeriah | …

  • Dark Magic

    Dark magic (often called "Elder Magic" by its practitioners) is the oldest and most dangerous of the three normally wielded sorts of [[Magic | magic]]. It comes from the lent power of the god of darkness and mystery, [[:grimholt | Grimholt]], as part of …

  • Swords

    Invented sometime in the middle years of the [[First Age]] probably by [[:sekeriah | Sekeriah]] since he was one of the first people to learn the secrets of forging things from metal by beating them into shape with his fists. Swords may cause less …

  • Magic Weapon

    Magic weapons do not behave quite like normal weapons in battle when attacking at range (against adjacent opponents they behave normally). When attacking at range with them, damage with them uses only HALF your Strength + the weapon's might and the attack …

  • Combat

    All the very small steps making up combat in this game are as follows: # Does the attacker hit? Defending character's avoid is subtracted from attacking character's accuracy. Special, situational modifiers to accuracy or avoid like those from the [[ …

  • Lances

    Probably the first weapons ever made in the [[First Age]], their creator is unknown since [[:sekeriah | Sekeriah]] insisted when asked that he never made such crude things. This belies the fact that his greatest weapon looked much like a lance, but he …

  • Axes

    No doubt earlier invented as simple tools, but eventually adapted into weapons so that their original creator is in doubt. Axes are very heavy- more so than [[Swords]] and [[Lances]], making them hard to use effectively but devastating when a blow is …

  • Bows

    Bows were probably among the last of the common weapons to be invented, for the [[First Generations]] had little need to keep a safe distance between themselves and their foes and could just use [[Magic]] when they did. They were thus probably not …